Bones' Blog of Stuff About Things

Archive for June, 2005

30 Jun

Getting My ‘C’ Legs Back

After some further pondering, I decided that the performance was bad enough to warrant a diversion into the world of C extensions to Python. The actual format of a C module is very simple indeed, you simply accept Python objects as function arguments and return a pointer to a Python object on exit. The Python [...]

29 Jun

Faster, Stronger, Wetter

I spent today looking at the performance issue with the erosion algorithm. This constitutes a break of sorts for me as I do love a bit of optimising. The existing algorithm was very naive, so there was plenty of scope for improvement. The calculation of the flow of water on all cells of the map [...]

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