03 Feb
I’ve put a bit of time into changing some of the navigation from a being driven by generating the links everytime I refreshed the map frame to being driven by changing some session variables and refreshing the map frame. Not a big deal on the face of it, but the code is a lot cleaner [...]
Posted in Django, The Game by: mwtb
No Comments
02 Feb
My development area that is, metaphorically speaking. I finished pulling all the relevant files into my preferred development project arrangement, the single directory tree. I also juggled some of the underlying Python and C code for handling the map around a bit, creating some form of separation between the core game code and the editor. [...]
Posted in Django, Python, The Game by: mwtb
No Comments