20 Feb
Map fans will see the appearance of pink hexes amongst the red over the next few days. Just as a recap for those who haven’t been following the saga, the map is actually active, and is home to some simulated people who are slowly settling on it. In the tradition of coder graphics, the red [...]
Posted in The Game by: mwtb
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19 Feb
I’ve changed the navigation to work to a fixed grid pattern, which should make moving around the map a bit more predictable for the cache and for the user. Everytime I make a change to that area of the code I get reminded that something fairly significant will have to be changed before I can [...]
Posted in The Game by: mwtb
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